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Game Over Man! A Solo Skirmish Game of Dark Atmospheric Sci-Fi...cute fun!Click to magnify
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https://watermark.drivethrurpg.com/pdf_previews/369211-sample.pdf

Game Over Man! A Solo Skirmish Game of Dark Atmospheric Sci-Fi...cute fun!

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WELCOME TO GAME OVER MAN! the game of dark, atmospheric science fiction gaming, made for SOLO and COOPERATIVE PLAY! In this game you'll be tasked with creating a Marine Strike Team, and heading out on one of 4 different Situation types! These are missions that range from your typical bughunt, to escorting scientists who need to gather research, protecting engineers as they repair equipment, or hurrying to get to the APC after things went really bad! The game is very easy to play, and has a fun element of surprise, as the Xenovores (our sneaky alien creatures), are not visible on the playing field UNTIL they are detected by a device. 

The game is complete with all the rules, and print-and-play miniatures described in the text! You'll also get some objective markers and scenery too! For your convience, a printer-friendly version of the rules is also included as a separate file! The game is meant to be a neat way to play solo games, or have a fun thing to try out at a gathering or party! It is simple, tweakable, and themed to the darkly lit, atmospheric science fiction genre! So, if that sounds like fun to you, get ready to rock'n'roll marine! Its Game Over Man! 

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Discussions (1)
Customer avatar
Fabian L October 10, 2021 6:46 pm UTC
look like its set up for out door/open terrain .Would it be possible to play in a interior setting like a spaceship or colony full of rooms and narrow corridors?
Reply
Customer avatar
Charles J October 12, 2021 12:55 am UTC
PUBLISHER
Hi! Thank you for the question! It is absolutely possible, and here is a way that was fun for me. Go ahead and detail the layout of the ship (or compound/structure) you will be in, and have as many rooms as you like. All of the rooms are still based of the same Marine Foward (directly ahead of depolyment zone). All of the Situations work well, but if you are in a ship, you can change APC Run to "Get to the Shuttle!" if you like.

As a special rule, you can have Engineers move to a door and spend an Action that doesn't require a roll to weld the door closed, but for gaming purposes, Xenovores inside the "closed up" room, will still break out in the subsequent round. I would recommend in some ways creating your own custom Xenovore Codes which would use Xenovore Drones a lot more, especially in narrow corridors/long narrow hallways. They made it a lot less overwhelming for me and had the tense cinematic feel of fighting a swarm! You would still play the game the same, using the motion...See more
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Product Information
Silver seller
Pages
60
File Size:
22.04 MB
Format
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File Last Updated:
November 04, 2021
This title was added to our catalog on August 29, 2021.